Platform Comparison

Side-by-side feature comparison of Playtest Parlor against Tabletop Simulator, Screentop.gg, PlayingCards.io, and in-person playtesting.

A quick look at how Playtest Parlor, Tabletop Simulator, Screentop.gg, PlayingCards.io, and in-person playtesting stack up across the features that matter for game development.

Scorecard

Each cell shows the total score for that category. Green = best in category, red = worst in category.

PPTTSScreentopPCIOIn Person
Getting testers to the table144111112
Playtesting tools185004
Game components2822111224
Automation1010032
Asset management10652N/A
Table and visual tools1211429
Networking and reliability8286N/A
Game development workflow126624
Communication105006
Pricing747810

2 = fully supported  1 = partial or limited  0 = not available

Getting testers to the table

PPTTSScreentopPCIOIn Person
Browser-based (no install)20222
Free for testers20222
No account required20222
Mobile support20112
16+ players20022
Spectator support22202
No geographic limits22220

Playtesting tools

PPTTSScreentopPCIOIn Person
Live Markup (digital Sharpie)22002
Playtest records20000
Post-session surveys20000
Session replay20000
Marked moments20000
Event logging20000
Session notebook21000
Playtest analytics20000
Game resources (attach PDFs, videos)22002
Body language observation00002

Game components

PPTTSScreentopPCIOIn Person
Cards and tiles22222
Decks and stacks22222
Dice22222
Counters22222
Timers22022
Spinners20012
Action buttons22020
3D tokens and pawns22002
Shaped tiles22102
Bags and bowls22102
Sleeves (card crafting)20002
Boards and spaces22212
Annotations22002
Coins22102

Automation

PPTTSScreentopPCIOIn Person
No-code automation20020
Code scripting02000
Conditional logic22000
Reactive triggers22000
Player prompts22012
Sub-sequence composition22000

Asset management

PPTTSScreentopPCIOIn Person
Managed image hosting2220N/A
Individual image upload2210N/A
Asset optimization2000N/A
The Game Crafter import2000N/A
No prototype printing cost22220

Table and visual tools

PPTTSScreentopPCIOIn Person
Custom table background22222
Measure tool21001
Freehand annotations22002
Snap-to-point2220N/A
Auto-orient to player20000
Mini-map navigation20000
Physics simulation02002
Full 3D environment02002

Networking and reliability

PPTTSScreentopPCIOIn Person
Server-authoritative2022N/A
Survives host disconnect2022N/A
Persistent state20220
No room expiration2220N/A

Game development workflow

PPTTSScreentopPCIOIn Person
Real-time collaboration21102
Role-based permissions21100
Version tracking20100
Full undo/redo21000
Recoverable trash20000
Player presence indicators21102
Community game library0222N/A

Communication

PPTTSScreentopPCIOIn Person
Voice chat22002
Text chat22002
Video20002
Screen sharing20000
Persistent chat history21000

Pricing

PPTTSScreentopPCIOIn Person
Free to create10222
Free to play20222
No ads22202
No game count limits22022
Core features not paywalled00122

Playtest Parlor will be subscription-based. Pricing will be announced no later than May 15, 2026.

Click any column header to read the full comparison.