Block

A rectangular token used for generic solid markers and simple volumetric pieces.

What a block is

A block is the default token kind. It is a rectangular token with width, length, and depth controls.

How the system uses blocks

  • block is the fallback token kind when a token kind is missing
  • it covers the broadest set of generic marker use cases
  • imported token data that does not specify a specialized built-in kind can normalize toward block-like behavior

Face labels

A block is one of the two token kinds that can print text on its faces. The other is the Disc.

Labels are set on the Labels tab of the block's editor panel and are off by default.

  • The label prints on the face the block turns toward you, and flipping the block shows the other face.
  • Same Both is on by default, so one typed label appears on both faces. Turn it off to give each face its own text.
  • There is no text size setting. The text is sized to fit the face, so a longer label simply prints smaller.
  • A block is drawn from a low angle rather than straight down, so the face you read is its width by its depth. A block that is much wider than it is deep gives the label a long, shallow strip to print in; a cube gives it a square.
  • Text Color starts on whichever of black or white reads against the block's own color and keeps following that color until you choose an ink of your own.

The Flip action appears only when the two faces differ, since turning over a block that reads the same either way would show nothing new.