Many ways in
Playtest Parlor meets your game wherever it already lives. Whether your components are sitting in a manufacturing tool, another virtual tabletop, a folder of images on your computer, or a backup you made last week, there is an import path that fits.
Pick the source that matches where your artwork is today. You can mix and match too: import a deck from one place, then upload a few extra pieces by hand.
Choose your source
- The Game Crafter -- Connect your The Game Crafter account and pull a game's decks, cards, dice, and parts straight onto a table. The fastest path if your game is already there.
- Component.Studio Export -- Design your components in Component.Studio and send them to Playtest Parlor directly. Component.Studio uses the Playtest Parlor connection to create your game for you, so there is nothing to download or re-upload.
- Manual Upload -- Upload your own images to build tiles, decks, dice, tokens, and more. Best when your artwork is a set of files on your computer or you only want a handful of pieces.
- Tabletop Simulator -- Bring a Tabletop Simulator save file across, including its decks, cards, dice, bags, and board images.
- Playtest Parlor Archive -- Import a
.pparchive: a complete, self-contained backup of a game and all of its assets. Ideal for moving a game between accounts or restoring a backup. - REST API -- Create games, upload assets, and define components programmatically. Built for tools and integrations that want to push games into Playtest Parlor automatically.
Where to start an import
The Game Crafter, Tabletop Simulator, and Playtest Parlor Archive imports all begin from the Import button on the My Games page. Manual uploads happen inside a game, on its Custom Pieces tab. The guides above walk through each one.

After any import
However the assets arrive, finish the same way:
- confirm the expected pieces are all present
- check that names are clear enough to recognize during play
- follow up on anything flagged for manual attention, such as an image that was too large to process
Import gives you the raw material. Building the table for your playtest comes next.