Importing with manual uploads

Upload assets directly when you are not importing from The Game Crafter or when you need tighter control over what comes in.

Use manual uploads for selective setup

Manual uploads are the right fit when:

  • the source game is not in The Game Crafter
  • you only want a subset of assets
  • you are iterating on a few components without reimporting everything

Upload in small batches

Smaller uploads are easier to verify. Bring in the pieces needed for the current workflow, confirm they look correct, then continue.

Normalize before playtesting

After upload, make sure the pieces are named clearly and placed into a usable table layout. Upload alone is not the goal; a table that supports the session is.