Importing from The Game Crafter

Use your existing The Game Crafter assets as the fastest path into a playable Playtest Parlor table.

Use import when the source assets already exist

If your game is already organized in The Game Crafter, import is usually the quickest way to get a table ready for testing.

That path avoids duplicate manual setup and gives you a stronger starting point for arranging pieces on the table.

Review the imported result

After import, check that:

  • the expected pieces are present
  • names are clear enough to recognize during setup
  • any assets that need manual follow-up are easy to spot

Finish by shaping the table

Import gives you source material, not a final session. Once the pieces arrive, build the table layout that matches the playtest you want to run.